/// FRACTURE · GLITCH · RENEW
We design mechanics that break beautifully. Controlled chaos, emergent glitches, and happy accidents.
Pixel sorting, corrupted textures, and datamosh beauty. Visuals that feel alive and unstable.
Stories that rewrite themselves. Player actions create permanent scars across the code.
We are a collective of bug-hunters, system-breakers, and repair artists. Caed was founded on a simple idea: perfection is boring. Give us the frayed edges, the memory leaks, the beautiful crashes.
Based in a converted server room in Seattle, our team of 6 explores the poetics of broken software. We are currently building a puzzle game about debugging a dying AI, a walking sim through corrupted memories, and a co-op game where glitches are your only weapons.
Embrace the fracture. Build from the rubble.
Playable prototype for patrons. A game that forgets itself every 10 minutes.
Read our manifesto on why broken games matter. Free PDF.
Stream on Bandcamp. Corrupted chiptunes and datamosh beats.